Games can be a fun way to involve your students and library users in library instruction. They can engage a learner’s internal motivation and encourage them to direct their own learning experience. But putting together a library learning game can be a daunting prospect. Many examples of learning games in the profession are built using specialized coding language and/or IT assistance. This session will present a model for making a learning game using Google tools – no coding or technical expertise required. The presenter will share his experience creating an online, asynchronous database scavenger hunt game as a professional development tool for library staff. Attendees will gain ideas for using the strategies and tools described to create engaging games for their learners.
Matt is an Associate Director at Minitex, where he works with colleagues on statewide e-resource programs like ELM and AskMN, cooperative purchasing of e-resources and library products, and high density library storage.